![]() ![]() It would still require 4 Blueprints of one Great Building to get 1 Random Blueprint of a Great Building with no guarantee that you would get a specific Blueprint as it would be a 1 in 34 or 35 (if you can get the building you are trading from as well) chance. Then once the initial surge is out of the way you will have a more normal flow. Yes all those extra unused Blueprints folks have will cause an initial run on the market so-to-speak but ultimately it would be no different than if they had been doing it all along. Not appreciated but I guess no less annoying than trading 2 Blueprints and getting one of those back in return.Ībuse Prevention : Since it requires you to trade 4 Blueprints from a single Great Building and the Blueprint you get in return is completely random there should not be an avenue for abuse with this as the concept is very similar to what already exists. This will allow players to still put the Blueprints to use if they are using a certain strategy where a particular Great Building will be of little to no use to them or accessing a higher level is of no interest to them without granting anyone an advantage since the Blueprint they get will be completely random although it would be nice if one was not to get the same Great Building Blueprint that one was trading the 4 Blueprints from but depending on the randomizer if the likelihood of this happening would be fairly small then I suppose it would be okay. Perhaps using the same or similar randomizer that is used when Aiding another person and you get a Blueprint. ![]() Proposal : Add an additional trade option that allows for random trading of Blueprints for a Random Great BuildingĬurrent System : You can trade 2 Blueprints of a specific Great Building for a random Blueprint of the same Great Buildingĭetails : Create a second option that allows one to trade say 4 Blueprints of a Great Building for a random Blueprint of any Great Building. ![]()
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